Philip has just had an article published on Eurogamer looking at writing systems, and the problem of decipherment, in computer games and the ancient world. You can read the whole thing here:
Imagining and deciphering writing systems for games
Philip has just had an article published on Eurogamer looking at writing systems, and the problem of decipherment, in computer games and the ancient world. You can read the whole thing here:
One thought on “Deciphering writing, ancient and modern”